Jandar the Adequate
Pirate captain, storm-touched swashbuckler, and legendary survivor with a gift for dramatic entrances and questionable decisions.
The Hand of the Storm and Their Allies
Meet the heroes, rogues, kings, crossbowmen and dragons whose friendships and questionable decisions continued beyond the original Istram campaign.
Pirate captain, storm-touched swashbuckler, and legendary survivor with a gift for dramatic entrances and questionable decisions.
A veteran warrior and master crossbowman whose careful preparation balances Jandar’s instinctive talent for creating trouble.
An immensely powerful elven wizard and king whose arcane ability is matched only by his dry humor and discomfort with royal ceremony.
A formidable drow adventurer whose shadowed history, magical power, and hard-earned loyalties continue beyond the original campaign.
A compact but dangerous hero who carries the Sword of Agithar and a legendary shield into battles far larger than he is.
A clever rogue and fearless troublemaker equally comfortable with a sword, a disguise, or a terrible plan that might actually work.
A stout dwarven warrior whose loyalty, strength, and legendary equipment make him one of the Hand’s most dependable heroes.
A dragon who often walks the world in human form, carrying ancient power beneath an easy smile and a seafarer’s appearance.
A dragon capable of taking human form, known for his imposing presence, golden-eyed judgment, and connection to Deacon.